Nicky Boom | |
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Publisher(s) | Microïds |
Designer(s) | Alain Lambin Dominico Manfredi |
Platform(s) | Amiga, Atari ST, MS-DOS |
Release date(s) | 1992 |
Genre(s) | Side-scrolling platform game |
Mode(s) | Single player |
Media/distribution | Floppy disk |
Nicky Boum (more commonly known as Nicky Boom) is a side-scrolling platform game published for the Commodore Amiga, Atari ST and MS-DOS by Microïds in 1992.
Contents |
The player controls 'Nicky', a little boy who embarks on an adventure through a fantastical land to free his grandfather from dungeon of the evil witch Zoldrane, who tries to force him to help her in making of a terrible spell.
Nicky can walk, jump, and throw apple cores to defend himself against Zoldrane's monstrous minions. The player can pick up other items to throw at enemies, such as bouncy balls and logs that can be also used to build bridges at certain parts of the levels. Nicky is able to jump on enemies to kill them, which is often more difficult but lets the monsters drop point items to collect. The game consists of eight levels based on four separate themes, including a swamp, a forest and the witch's castle.
The game began a second life in 2008, with a remake for smartphones, which was made available for Windows computers late in 2008. It was also ported to the Tapwave Zodiac handheld in 2006.[1]
The game was followed by a sequel Nicky 2 in 1993. In the sequel Nicky founds out that while Zoldrane has been destroyed, her sister, no less cruel and even more powerful than her sibling, is now out for revenge. To help him to face the new challenge, the boy is given a magical goose by his grandfather. The iPhone version of the game was created and released as Nicky Boom 2 in 2009.